Updated 19 October 2026 · 5 min read

Clubs

Every player belongs to a club. You start at a club the game picks, and you can move to a club run by other players or found your own.

Joining a club

  • Find a club and send a request. The owner or a captain answers it.
  • Open an invite link, or type its 6-character code. You join at once, with no request.
  • If the club is full, you can wait up to 7 days and get a notification when a place frees up.

A club has at most 11 members. You can change clubs once every 7 days.

Founding a club

Founding a club costs 1,000 coins and makes you its owner. A new club starts in the village league and joins it at the start of the next season. Until then it plays club friendlies.

Roles

  • The owner runs the club, its money and its buildings.
  • The captain sets the lineup and answers requests. If the captain is away for 5 days, the vice-captain takes over.
  • If the owner is away for 14 days, the club passes on in the same way.
  • Members train, play and can give coins or Stars to the club.

Chat and dues

Members can talk in the club chat. Players under 16 cannot read or post there, but they play and train like everyone else. A club can set weekly dues of up to 100 coins, taken every Monday.

Bring a friend

Share your friend link. When your friend signs up and, within 14 days, finishes 3 trainings and plays 2 matches, you each get 50 Stars. This works for up to 10 friends.

Empty places in the lineup go to bots, paid from the club's money. A club that cannot pay gets free trainee bots, which play weaker.

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